[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: contour plots on walls of a cube

Sorry, this isn't the answer you want, but...

*ANYTHING* you want to do in 3D should (must?) be done
in object graphics. (I would have also underlined the word
"anything" if I could have). I learned this the hard way. Spend
the day or so getting the feel by perusing the IDL programming
tips and IDL Program Library at www.dfanning.com. I put objects
off for a while because I thought I'd be baby stepping my way
around for a week, but David's examples zip ya up to speed fast.
It's difficult to state how much more intuitive obj graphics is
than direct graphics. Now that I think about it, I'll revise my
statement, *All* graphics should be done with objects.

That reminds me, does anyone here know if IDL is "objectizing"
the map functions (e.g. map_continents)? I've got to incorporate
this soon, but now all my graphics are done in OG.

Good luck Eddie, learn and live object graphics.
todd bowers

eddie haskell <haskell@see.signature.edu> wrote in message
> Hello all,
> I have what feels like a simple problem but I haven't been able to tweak
> the right strings yet.
> I have a 3-D data set and am trying to visualise it by placing contour
> plots on the back three walls of a cube.  The problem is that I can not
> get one of the contour plots to properly fill the wall without manually
> adjusting the position.  In the example code that follows I always end
> up with an empty space down the left side of the plot on the back left
> wall.  I can get it to fit by setting the x1 value in the contour call
> to 0.18 by hand but that just doesn't seem IDL-correct and I would have
> to manually determine new positions everytime I moved the cube on the
> page.
> Am I missing something obvious, is there a subtle trick that I either
> haven't learned or have displaced from memory, or is there a completely
> different way of doing what I want?  Thanks for any and all suggestions.
----- ---- --- ----  --- --- ---  --- -- --  -- - -  -   -